EXPERIENCE.

FREELANCE ARTIST

Miscellaneous Clients | Remote | December 2009 – Present
• Worked independently and collaborated with clients on character design projects of varying scale across different styles in different applications (e.g. books, film, television, comics, marketing).
• Honed research skills and understanding of costume design to improve character designs.
• Created original art and product for sale at Artist Alleys and Vendor Halls tables in conventions around the United States.
• Sourced supplies and third party vendors to turn art into hard line products.
• Designed, set up, and took down displays for tables.
• Mentors and inspires artists and audiences about the arts and the animation industry.
• Regularly improves skills in character posing, facial expressions, and character turnarounds with knowledge of anatomy and volumetric drawing.

NARRATIVE DESIGN MANAGER

Falcon’s Creative Group | Orlando, FL | January 2024 – August 2025
• Worked closely with the Art Director to create and manage all character art throughout pitch and design in partnership with TOEI ANIMATION.
• As IP Character Supervisor, created and reviewed multiple iterations of character poses, expressions, and turnarounds with consideration to downstream departments.
• Engaged and guided teams on industry practices for character art, design processes, and collaboration with IP holders.
• Studied and researched IP franchises and real world contexts to be a reliable guide to internal teams and vendors.
• Worked closely with Project Managers to facilitate creative meetings and developed visual presentations for character art, including but not limited to figures, media, and flat art

ANIMATOR

Falcon’s Creative Group | Remote | March 2021 – August 2021
• Collaborated in a team environment and MINDSHOW on animated series from MATTEL and NETFLIX.

STORYBOARD ARTIST

Let Me Explain Studios | Remote | April 2019 – December 2023
• Drafted and edited storyboards with consideration to the animation team on shorts distributed on a YOUTUBE channel that draws 4.87 million subscribers and counting.
• Lead character design, posing, and expressions for rough passes.
• Consulted on Merchandise.

MERCHANDISE DESIGNER

Pin USA, PinCraft, Lizal, Joyin, Youngever | Los Angeles, CA & Remote | February 2015 – May 2020
• Collaborated with such clients as DISNEY, HARD ROCK CAFE, BOX LUNCH, UNIVERSAL PARKS, and NINTENDO on designing new and inventive ideas for character designs in hardline and softline merchandise.
• Conducted market research and trend analysis to make informed creative decisions that ensure work was approved without undue delay or notes.
• Curated and maintained extensive IP assets including story concepts, characters, worlds, and themes.

MOTION GRAPHICS ARTIST

Critical Content | Hollywood, CA | October 2015 – March 2016
• Collaborated with producers, writers, and creative professionals to develop and expand legacy IP for MTV.
• Identified, developed, and curated assets and reference materials for Graphics Team that are seen in final on-screen episodes.
• Designed caricatures of acting talent with strong posing and facial expressions, some of which ended up in final on-screen episodes.
• Produced animatics using Adobe products throughout production.

SKETCH ARTIST

Walt Disney Parks | Lake Buena Vista, FL & Anaheim, CA | August 2012 – October 2015
• Organized and managed large volumes of assets for collaborations with bi-coastal art teams throughout WALT DISNEY WORLD RESORT and DISNEYLAND RESORT.
• Designed and drafted new character art with strong posing and expressions in rough pass form and approved final designs.
• Pitched and produced new projects and quality offerings for sale in theme park art galleries and shops.
• Mentored and inspired artists with excitement of the brand and stayed updated on design and market trends.

CLEANUP INTERN.

Premise Entertainment | Orlando, FL | May 2012 – August 2012
• Apprenticed under mentorship of supervising artist to learn and create traditional pencil animation clean up test.
• Apprenticed under mentorship of supervising artists to learn digital ink and paint techniques.
• Learned to animate vector art for prospective film contract.

CLIENTS.


  
 

  
 

EDUCATION.

RINGLING COLLEGE OF ART AND DESIGN

Bachelor of Fine Art | Computer Animation | August 2008 – May 2012
• Featured in Best of Ringling, juried student show 2009, 2010, & 2012.
  
 

  
 

SKILLS.

ROLES

Concept Development , Character Design , Storyboard & Revision , Hand-Drawn Animation, Computer Animation, Merchandise Design

SOFTWARE

Adobe Creative Suite , Autodesk Maya , Clip Studio Paint , Blender , LibreOffice , FloPro and similar programs

HARDWARE

Mac OS , Windows OS , Wacome Tablets , Xencelabs Tablets , Printers , Scanners , etc.